
Hit the bar at the right time or pretend lag caused you to fail.
Precision Bar | Minigame #1

Put the blueprint back together like you definitely know what you are building.
Blueprint Reconstruction | Minigame #84

Remember the pattern or immediately forget everything you just saw.
Flash Pattern | Minigame #13

Find the heat signature before you start questioning your eyesight.
Thermal Vision Tracking | Minigame #85

Rotate lenses until science happens.
Optical Lens Alignment | Minigame #92

Guess the right terminal password like every movie hacker ever.
Terminal Word Deduction | Minigame #94

Try not to launch the ball directly into the void.
Gravity Board | Minigame #98

Sneak through deadly lasers like a discount action movie spy.
Laser Grid Navigation | Minigame #41

Cut the correct wire and avoid becoming a short-lived learning experience.
Wire Disarm | Minigame #49

Play with genetics without any formal qualifications.
DNA Sequence Match | Mission #63

Combine chemicals and hope you do not accidentally invent a war crime.
Chemical Formula Mix | Minigame #62

Steal a car the old fashioned way.
Hotwire Ignition | Minigame #65

We are not explaining quantum physics. Just solve the puzzle.
Quantum Key Puzzle | Minigame #69 (Nice)

Connect the clues and convince everyone you are basically a detective.
Evidence Connection Board | Minigame #71

More Minigames Than Your Players Can Handle
And yes… there are still 85+ more minigames not shown here.
Dependencies
None Plug it into your server!
Attributes
- 101 Unique Minigames: A massive library of hand-crafted minigames spanning hacking, heists, espionage, mechanical systems, lab work, investigations, bomb disposal, and more.
- 14 Themed Categories: Reflex/Timing, Puzzle/Logic, Memory, Search/Detection, Mechanical, Hacking/Tech, Skill/Control, Espionage, Bomb Disposal, Heist, Lab, Vehicle, Advanced, and Investigation.
- Server-Authoritative Anti-Cheat: Built-in server-side timing validation prevents NUI tampering, replayed results, and impossible completion times.
- 5 Configurable Difficulty Levels: Each difficulty has its own configurable time limit, allowing fine-tuned challenge scaling for any use case.
- Single-Attempt Integrity: Minigames succeed or fail on the first try — no retry abuse, no save-scumming, just real player skill under pressure.
- Zero Dependencies: No frameworks, libraries, or databases required. Fully standalone and designed to work alongside any setup.
- Framework Agnostic: Built-in bridge layer auto-detects and supports QBCore, Qbox, ESX, and standalone servers out of the box.
- Polished React NUI: Modern, responsive interface built with a production-grade React frontend that stays smooth and pixel-perfect at any resolution.
- 14 Cinematic Animations: Choose from fade-scale, slide, wipe, zoom, terminal-boot, CRT-poweron, and more for stylish intros and outros.
- Light & Dark Themes: Players can switch between dark and light UI modes to match their preference and HUD setup.
- Customizable Color Swatches: A full palette of color swatches lets players personalize the minigame aesthetic to match their server vibe.
- Per-Player Persistence: Theme and color preferences automatically save per-player using FiveM’s native KVP storage — no database required.
- One-Line Integration: A single export call (StartMinigame) is all it takes to drop a randomized challenge into any system.
- Five Powerful Exports: StartMinigame, StartMinigameByName, IsMinigameActive, GetGameRegistry, and GetRandomGameId give developers full control.
- Open & Configurable: The config file is escrow-ignored, allowing developers to adjust timing, themes, animations, anti-cheat tolerance, and more.
- Replace Every Skillcheck You Have: Perfect for lockpicking, hacking, drug labs, vehicle theft, evidence analysis, bomb defusal, robberies, jailbreaks, and more.
- And So Much More: DHS-Minigames is built to scale with your server, evolve through updates, and add depth to every interaction.
Description
🎮 101 Minigames in One Pack
Why settle for the same old skillcheck when you can have 101 unique minigames in a single resource? DHS-Minigames delivers a massive library of polished, hand-crafted challenges designed to fit every gameplay scenario your server can throw at players. From fast reflex tests and memory games to hacking puzzles, investigations, bomb defusals, and cinematic heist interactions — every activity feels fresh, immersive, and rewarding.
🗂️ 14 Themed Categories
Every minigame is organized into fourteen unique categories: Reflex, Puzzle, Memory, Search, Mechanical, Hacking, Skill, Espionage, Bomb Disposal, Heist, Lab, Vehicle, Advanced, and Investigation. Whether players are cracking a vault, hotwiring a car, reconstructing evidence, or mixing chemicals in a lab, there is always a fitting minigame ready to go.
🛡️ Server-Authoritative Anti-Cheat
Every minigame is validated server-side with timing checks, replay protection, and input verification to prevent tampering and impossible completion times. Rewards only trigger when the server confirms the player legitimately completed the challenge.
🎯 5 Difficulty Levels
Each minigame supports five configurable difficulty tiers with customizable time limits. Use lower difficulties for casual interactions or crank things up for high-stakes robberies, vaults, and endgame content.
🔒 Single-Attempt Integrity
Success or failure happens on the first try. No retry spam, no save-scumming, and no abusing the same challenge until it works. Every interaction carries real pressure and real consequences.
✨ Polished React NUI
Built with a modern React frontend, DHS-Minigames delivers smooth animations, responsive layouts, and clean visuals at every resolution. The UI feels fast, polished, and production-ready from the moment it opens.
🎬 14 Cinematic Animations
Choose from a large collection of cinematic transitions including fade-scale, slide, wipe, zoom, terminal-boot, CRT-poweron, and more. Every minigame feels like part of the world instead of just another popup menu.
🎨 Light & Dark Themes
Players can switch between immersive dark mode and a clean light theme directly in-game. Preferences save automatically and apply across the full minigame library.
🌈 Custom Color Swatches
A full palette of customizable color swatches lets players personalize the UI to match their HUD, crew colors, or personal style.
💾 Per-Player Persistence
Theme and color preferences save automatically using FiveM’s native KVP storage with no database setup required.
⚙️ One-Line Integration
Integrating DHS-Minigames into your server takes a single export call. Start random minigames instantly or trigger specific games for custom scenarios with minimal setup.
🛠️ Five Powerful Exports
Developers get full control through five clean exports: StartMinigame, StartMinigameByName, IsMinigameActive, GetGameRegistry, and GetRandomGameId.
🎲 Random or Specific Selection
Use fully randomized minigames to keep interactions unpredictable, or assign specific minigames to specific systems for consistent roleplay experiences.
🔧 Completely Configurable
Adjust timings, animations, themes, color swatches, anti-cheat tolerance, and more through clean escrow-ignored configuration files.
🌐 Framework Agnostic
Built with a self-contained bridge layer supporting QBCore, Qbox, ESX, and standalone servers right out of the box.
📦 Zero Dependencies
No ox_lib, no databases, no framework lock-in, and no extra installs required. DHS-Minigames is fully standalone and ready to drop into any server.
🪶 Lightweight & Performant
Optimized assets, low resource usage, and efficient NUI mounting keep performance smooth even on large production servers.
🎯 Replace Every Skillcheck You Have
Lockpicking, laptop hacking, bomb defusal, evidence analysis, vehicle theft, robberies, jailbreaks, repairs, drug labs — wherever your server uses a skillcheck, DHS-Minigames gives you something deeper, more immersive, and far more varied. One resource. One hundred and one experiences.


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